10: 2.23: main.go: 45: Starting ChatWire Version: 2593-01.11.2023-0621 10: 2.23: factCron.go: 34: Schedule set up: day-of-week 10: 2.23: main.go: 203: Starting Discord bot... 10: 2.24: main.go: 270: Discord bot ready. 10: 2.24: mainLoops.go: 364: Guild data linked. 10: 2.26: factLauncher.go: 243: SoftMod injected. 10: 2.26: factLauncher.go: 382: Factorio booting... 10: 2.26: factLauncher.go: 385: Executing: /home/fact2/cw-c/factorio/bin/x64/factorio --start-server /home/fact2/cw-c/factorio/saves/gen-00AErhZsnb-pY.zip --rcon-port 69420 --rcon-password ***private*** --port 10002 --server-settings /home/fact2/cw-c/factorio/server-settings.json --use-authserver-bans 10: 2.27: pipeHandle.go: 562: Loading map gen-00AErhZsnb-pY.zip (16 MB)... 10: 2.28: util.go: 166: Factorio 1.1.74 is now online. 10: 2.29: pipeHandle.go: 657: Softmod detected: 610-12.17.2022-0134p 16:34.27: mainLoops.go: 254: Database marked dirty, saving. 17:34.43: mainLoops.go: 254: Database marked dirty, saving. 17:44. 8: mainLoops.go: 254: Database marked dirty, saving. 18: 1.23: mainLoops.go: 254: Database marked dirty, saving. 20:32.34: mainLoops.go: 254: Database marked dirty, saving. 20:56.34: mainLoops.go: 254: Database marked dirty, saving. 21:35. 4: mainLoops.go: 254: Database marked dirty, saving. 21:56.39: mainLoops.go: 254: Database marked dirty, saving. 22:57.55: mainLoops.go: 254: Database marked dirty, saving. 23:44.55: mainLoops.go: 254: Database marked dirty, saving. 23:54.45: mainLoops.go: 254: Database marked dirty, saving. 2:15.11: mainLoops.go: 254: Database marked dirty, saving. 2:44.34: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(12879201) received stateChanged peerID(24) oldState(InGame) newState(DesyncedWaitingForMap) 2:44.34: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(12879201) received stateChanged peerID(28) oldState(InGame) newState(DesyncedWaitingForMap) 2:44.46: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(12879202) received stateChanged peerID(24) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 2:44.46: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(12879202) received stateChanged peerID(28) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 2:45.18: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(12879736) received stateChanged peerID(30) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap) 2:45.30: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(12879736) received stateChanged peerID(30) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 2:45.54: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(12880126) received stateChanged peerID(31) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap) 2:46. 6: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(12880127) received stateChanged peerID(31) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 2:53.56: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(12905542) received stateChanged peerID(32) oldState(InGame) newState(DesyncedWaitingForMap) 2:53.57: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(12905542) received stateChanged peerID(33) oldState(InGame) newState(DesyncedWaitingForMap) 2:54. 9: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(12905543) received stateChanged peerID(32) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 2:54. 9: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(12905543) received stateChanged peerID(33) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 3:46.21: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13091667) received stateChanged peerID(34) oldState(InGame) newState(DesyncedWaitingForMap) 3:46.22: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13091667) received stateChanged peerID(35) oldState(InGame) newState(DesyncedWaitingForMap) 3:46.33: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13091668) received stateChanged peerID(34) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 3:46.33: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13091668) received stateChanged peerID(35) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 3:47. 6: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13092135) received stateChanged peerID(36) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap) 3:47.19: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13092135) received stateChanged peerID(36) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 3:47.33: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13092287) received stateChanged peerID(37) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap) 3:47.45: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13092288) received stateChanged peerID(37) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 3:49.10: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13096649) received stateChanged peerID(38) oldState(InGame) newState(DesyncedWaitingForMap) 3:49.10: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13096649) received stateChanged peerID(39) oldState(InGame) newState(DesyncedWaitingForMap) 3:49.23: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13096650) received stateChanged peerID(38) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 3:49.23: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13096650) received stateChanged peerID(39) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 3:55.27: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13116432) received stateChanged peerID(40) oldState(InGame) newState(DesyncedWaitingForMap) 3:55.41: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13116433) received stateChanged peerID(40) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 4:49.39: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13166486) received stateChanged peerID(41) oldState(InGame) newState(DesyncedWaitingForMap) 4:49.52: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13166487) received stateChanged peerID(41) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 4:51.22: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13168661) received stateChanged peerID(42) oldState(InGame) newState(DesyncedWaitingForMap) 4:51.37: factUtils.go: 242: Server now appears to be responding again. 4:51.38: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13168662) received stateChanged peerID(42) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 4:53.53: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13169238) received stateChanged peerID(43) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap) 4:54.10: factUtils.go: 242: Server now appears to be responding again. 4:54.10: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13169239) received stateChanged peerID(43) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 5:43.18: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13169791) received stateChanged peerID(44) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap) 5:43.36: factUtils.go: 242: Server now appears to be responding again. 5:43.36: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13169792) received stateChanged peerID(44) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 7:56.30: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13174062) received stateChanged peerID(45) oldState(InGame) newState(DesyncedWaitingForMap) 7:56.45: factUtils.go: 242: Server now appears to be responding again. 7:56.45: pipeHandle.go: 876: desync: Info ServerMultiplayerManager.cpp:944: updateTick(13174063) received stateChanged peerID(45) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload) 8:46.24: mainLoops.go: 254: Database marked dirty, saving. 10: 0.30: mainLoops.go: 523: Reboot queued! 10: 7.58: mainLoops.go: 450: No players currently online, performing scheduled reboot. 10: 7.59: pipeHandle.go: 827: Map saved as: gen-00AErhZsnb-pY.zip, backup: bak-7.zip 10: 8. 1: util.go: 166: Factorio is now offline. 10: 8. 3: util.go: 83: CW closing, load/save db. 10: 8. 3: util.go: 90: Closing log files.